Hi all,
There seems to be some mild to moderate interest in a short-format (3-4 months) game this summer; if you're interested, please read the following and reply as to whether you'd be willing to play, and if you'd prefer to use a new character or an old one. If you have any questions, please ask them here or in the BTF RPG chat in Discord (please tag me "@kavi" to make sure I see it!)
SettingThe game takes place in Baaninfstree and at the University of Paris, a few weeks after the events of the last game.
For those who haven't played before or who haven't played recently:
Baaninfstree is a small independent town on the borders of Nafrece and Avari, two powerful nation-states similar to the real-world countries of France and Spain, respectively. The town is an affluent trading hub that is currently governed by the local Ranger, Arie Vilo Atram.
The University of Paris is a world-leading centre of education and research, home to many of the brightest and best mages and scientists of the age. It is governed by the Academic Rector, Tommaso Teano, and Jeanne Martin, the former Queen of Nafrece, who provides much of the financial support.
The World is home to a wide variety of magical and mythical beasts, as well as wondrous machines and elegant structures. One might describe it as having a "Renaissance Steampunk" atmosphere.
How to PlayMost gameplay is done right here on the forum in a play-by-post format. In the past, sometimes we've wrapped up games with a live play session. I wouldn't rule that out, but due to time differences between players and other commitments, play-by-post is the safest way to keep things moving along.
When I update, I usually give the player characters "Options" of how to proceed. These aren't exclusive (there's always an "Other" option if you decide to do something different, or something I haven't thought of); they're just meant to give you an idea of how you can move the game along in one of a few defined directions.
The success/failure of your actions is determined according to the roll of a d10 die or, more often, multiple d10 dice. If you'd like to roll your own dice, that's fine, otherwise I will roll them for you using the forum's built in dice-roller.
The way you have customized your character, the equipment you are using, and the decisions you make take most of the randomness out of the game. Moreover, I always reward players for considerate role-play and effort. If you put a lot of thought into how your character behaves and reacts, and your character appears to be genuine, I will definitely take this into consideration.
Though there is no minimum or maximum for how often you should post, posting about once a week to three times a week is probably about right for most characters. If your character is put into a position where they have to make a decision and you are afk for more than a week, I or a trusted alternate player may make that decision on your behalf.
What I don't do is kill or harm characters simply because the players are unable to play - I don't think this is fair!
PlotBaainfstree is under an informal seige by the armies of Nafrece, who have blockaded the Southern and Western roads and have "asked" to occupy the town. Avari insists that Baaninfstree is part of its sovereign territory and that any occupation would be an act of war. Baaninfstree's leaders hope to resolve this crisis without bloodshed - but also without sacrificing the town's long-treasured independence.
The University of Paris, meanwhile, also has a pressing concern - environmental changes and disturbances in the aether have led some mages and scientists to warn of an impending catastrophe. Many of the World's finest minds have come to Paris to discuss the phenomenon, but there is little consensus as to what is wrong, if anything, or how to fix it.
Info on classes and races have been moved to The Lore Thread.Changes from previous gamesThe most significant change former players will notice is that you are now able to "craft" abilities. This means that you will be able to make your own abilities in game through an in-game mechanism which will be introduced as part of the game's storyline. Making your own abilities allows you to customize your character finely and encourages you to come to combat with a more dynamic and strategic approach.
There's also a new morality system, which I will also introduce in-game.
Some lore elements of the World have been a bit re-ordered and tweaked to make it more original and intuitive.